
I’m Tonny Jiménez (two n’s—same pronunciation), a Senior Motion Graphics Designer with a strong background in Visual Design, UI, and Motion Graphics. Throughout my career, I’ve worked across a wide range of media, including Web, TV, Advertising and video games, bringing a versatile and adaptable design approach to every project.
Colleagues in television often say my portfolio leans “too video-game,” while my video-game peers think it’s “too MoGraph heavy.” I take that as a compliment: I enjoy wearing multiple hats and tackling creative challenges from different angles.
I’m highly detail-oriented (I can even explain the difference between a robot, an android, and a cyborg). Outside of work, I love drawing, writing, cycling, learning new languages, and the occasional long walk on the beach, preferably while debating mythology with Poseidon.
Clients Include:
2K Games, Netflix Games, Hi-Rez Studios, Powerhouse Animation Studios, Rooster Teeth, Bandai Namco, Insomniac Events, NetherRealm Studios, Riot Games, Capcom, Fox Sports, Ubisoft, Sony San Diego, Volition, and Frostburn Studios.